name | Rune of Might |
rarity | uncommon |
type | Enchantment — Aura Rune |
mana cost | {1}{G} |
cmc | 2 |
text | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |
flavor text |
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Rune of Might | Kaldheim | R5.00 | 4 Available |
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